a port of the Processing Visualization Language
Class PVector
Name

mult()

Examples
PVector v;

void setup() {
  smooth();
  noLoop();
  v = new PVector(5, 10, 0);
}

void draw() {
  ellipse(v.x, v.y, 12, 12);
  v.mult(6);
  ellipse(v.x, v.y, 24, 24);
}

PVector v1, v2;

void setup() {
  smooth();
  noLoop();
  v1 = new PVector(5, 10, 0);
  v2 = new PVector(15, 8, 0); 
}

void draw() {
  ellipse(v1.x, v1.y, 12, 12);
  ellipse(v2.x, v2.y, 12, 12);
  v1.mult(v2);
  ellipse(v1.x, v1.y, 24, 24);
}

PVector v1;

void setup() {
  smooth();
  noLoop();
  v1 = new PVector(5, 10, 0);
}

void draw() {
  ellipse(v1.x, v1.y, 12, 12);
  PVector v2 = PVector.mult(v1, 6);
  ellipse(v2.x, v2.y, 24, 24);
}

PVector v1, v2;

void setup() {
  smooth();
  noLoop();
  v1 = new PVector(5, 10, 0);
  v2 = new PVector(15, 8, 0); 
}

void draw() {
  ellipse(v1.x, v1.y, 12, 12);
  ellipse(v2.x, v2.y, 12, 12);
  PVector v3 = PVector.mult(v1, v2);
  ellipse(v3.x, v3.y, 24, 24);
}
Description

Multiplies a vector by a scalar or multiplies one vector by another.

Syntax
vec.mult(scalar)

vec.mult(v)

PVector.mult(v,scalar)

PVector.mult(v1,v2)

Parameters
vec any variable of type PVector
scalar float: the number to multiply with the vector
v PVector: the vector to multiply by the scalar
v1 PVector: the x, y, and z components from a PVector object
v2 PVector: the x, y, and z components from a PVector object
Returns None or PVector
Usage Web & Application

This reference is licensed under the CC BY-NC-SA 2.0 license:

Creative Commons License
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