PVector v;
void setup() {
size(100, 100);
v = new PVector(0.0, 0.0, 0.0);
v.set(20.0, 30.0, 40.0);
println(v.x); // Prints "20.0"
println(v.y); // Prints "30.0"
println(v.z); // Prints "40.0"
}
PVector v1, v2;
void setup() {
size(100, 100);
v1 = new PVector(20.0, 30.0, 40.0);
v2 = new PVector(0.0, 0.0, 0.0);
v2.set(v1);
println(v2.x); // Prints "20.0"
println(v2.y); // Prints "30.0"
println(v2.z); // Prints "40.0"
}
PVector v;
float[] vvv = { 20.0, 30.0, 40.0 };
void setup() {
size(100, 100);
v = new PVector(0.0, 0.0, 0.0);
v.set(vvv);
println(v.x); // Prints "20.0"
println(v.y); // Prints "30.0"
println(v.z); // Prints "40.0"
}