Name | shininess() |
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Examples | size(100, 100, P3D); background(0); noStroke(); background(0); fill(0, 51, 102); ambientLight(102, 102, 102); lightSpecular(204, 204, 204); directionalLight(102, 102, 102, 0, 0, -1); specular(255, 255, 255); translate(30, 50, 0); shininess(1.0); sphere(20); translate(40, 0, 0); shininess(5.0); sphere(20); |
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Description | Sets the amount of gloss in the surface of shapes. Used in combination with emissive(), specular(), and shininess() in setting the materal properties of shapes. |
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Syntax | shininess(shine) |
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Parameters |
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Returns | None | ||
Usage | Web & Application | ||
Related | ambient() specular() emissive() |