a port of the Processing Visualization Language
Name

spotLight()

Examples
example pic
size(100, 100, P3D);
background(0);
noStroke();
spotLight(51, 102, 126, 80, 20, 40, -1, 0, 0, PI/2, 2);
translate(20, 50, 0);
sphere(30);
example pic
size(100, 100, P3D);
background(0); 
noStroke(); 
background(0); 
spotLight(51, 102, 126, 50, 50, 400, 
          0, 0, -1, PI/16, concentration); 
translate(80, 50, 0); 
sphere(30);
Description

Adds a spot light. Lights need to be included in the draw() to remain persistent in a looping program. Placing them in the setup() of a looping program will cause them to only have an effect the first time through the loop. The affect of the v1, v2, and v3 parameters is determined by the current color mode. The x, y, and z parameters specify the position of the light and nx, ny, nz specify the direction or light. The angle parameter affects angle of the spotlight cone.

Syntax
spotLight(v1,v2,v3,nx,ny,nz,angle,concentration)
Parameters
v1 int or float: red or hue value
v2 int or float: green or hue value
v3 int or float: green or hue value
nx int or float: x coordinate of the light
ny int or float: y coordinate of the light
nz int or float: z coordinate of the light
angle float: angle of the spotlight cone
concentration float: exponent determining the center bias of the cone
Returns None
Usage Web & Application
Related lights()
ambientLight()
directionalLight()
pointLight()

This reference is licensed under the CC BY-NC-SA 2.0 license:

Creative Commons License
Fork me on GitHub